Kahlil Gibran’s The Prophet, 2014
A passion project combining a 3D animated overarching story, with snippets of 2D animation for the poetry. Characters are 3D toonshaded with toon outlines, sets are a combination of 3D painterly props and 2D matte paintings.
Role: Junior 3D modeler / texture artist
Contributed to look-dev / creative solves for the glass objects, and opening sequence.